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FIFA 14 » News

What’s great is that FIFA 15 runs incredibly well on PlayStation 4

FIFA 15, the 22nd iteration of Electronic Arts’ venerable soccer series, is a stable, effective and slick football simulation game. There is no doubt that it has been designed for the veteran FIFA player: having played many hours of previous FIFAs, sitting down to play the latest one was a comfortable, intuitive and easy experience. The game came back, the controls were the same, I was still pretty terrible and it was still thrilling and infuriating all at the same time. This, in many ways, is the strength of the series. There is a constant attempt to make the game of soccer more realistic, more challenging and slicker, but to also keep it deeply familiar, and in this FIFA 15 succeeds.

Peter Moore, EA's COO also commented on the announcement and said the deal will continue to bring realism to the game. "We're extremely pleased to announce the extension of our partnership with the Premier League, the most played league in EA SPORTS FIFA," he said. "It brings our award-winning game to new levels of authenticity and realism, and enables fans to immerse themselves in the drama and emotion of the league. And as a life-long Liverpool FC fan, I know exactly how that feels!" Clint Dempsey may have not won the World Cup but he can now add his name to an exclusive list of North American soccer players. The U.S. Men's National Team captain was announced by EA Sports as a cover athlete for "FIFA 15."

Even so, once you get online, it still feels like you're under constant threat from high pressure. It's all very well that you can now turn faster, but once two, or three, or four players are running at you, you cannot in any way stand your ground. Still, FIFA 15 feels at its best when the ball is at your feet, and it all looks hugely genuine thanks to typically brilliant animations and the new physically correct contacts. This year also sees a first for FIFA in that one-footed dribblers do indeed favour that foot while running with the ball. The downside to all of these changes is that the defensive role has never felt more tricky. The changes to dribbling and tackling both benefit the attacking side hugely, and nothing EA have done this year really counterbalances it. It's easier than ever to make good chances in FIFA, and the only reason that scorelines are kept halfway reasonable is due to substantive changes to goalkeepers and shooting.

What’s great is that FIFA 15 runs incredibly well on PlayStation 4 and performed fantastically during each and every game I played. There were no hiccups, and I rarely saw any graphical or presentation issues outside of what looked like scan lines on the pitch. Those showed up from time to time, and were most evident while using certain cameras, such as the standard Career mode one. However, I did find that I could see the lines in replays and via overhead viewpoints. That said, they only took me out of the experience a bit, and didn’t really mar it overall.

You can also customize six different team sheets per club, so you're only ever a button's push away from setting up your side to match the opposition. Diamonds, buses, a Louis Van Gaal special -- you create it, or park it, as you wish. And there's way more control over keeper movements. Like the time when Sunderland's Jozy Altidore got the ball. Good old Jozy barely moved, then lamely hit the ball right at my keeper, David De Gea, for as easy a save as you'll see. Kudos to EA: "If it's in the game, it's in the game."  On throw-ins, corners and free kicks, you can now control teammates off the ball, which is quite choice if you're a detail-oriented player looking to mark certain players in the box.
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